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Civ 5 map editor
Civ 5 map editor






civ 5 map editor civ 5 map editor
  1. #Civ 5 map editor how to
  2. #Civ 5 map editor 32 bit

Repeat these steps for each segment in the bridge. When you de-select the bridge segment, it will be positioned even the land instead of floating above it. Then, over in the object properties, set the value of the Pos Z property to a negative value around -2.4 to -3.1 depending on the terrain tile. It is easy to make bridges with the H5 editor that do not have humps in the land where the bridge meets the shore.įirst place, then select a bridge segment on the map. Copy pase the following code into them, and pay attention that DDSFILENAME.dds is replaced with your own dds file name. For each dds file create a new reference file (use Notepad). Move the dds images to where all other unpacked map files are.Ĥ.

#Civ 5 map editor 32 bit

If you have nVidia plug-in for Adobe photoshop, you will find the 8888 32 bit mode in a drop-down menu. (Remember that you can have text on your images and they do not have to be screenshots)Ģ. Create 240 x 180 pixel images that you wish to show up.

#Civ 5 map editor how to

How to add thumbnail images? (credits for finding this method go to Fiur and Alavris)ġ. Again, do not forget to keep the original structure of directories. Find line and type the name of your dds fail into it. In the same directory must now be the PWL reference file that you created in the editor. move the dds image file that you created into the unpacked directory where all other unpacked map files are locatedĥ. close the editor and unpack the *.h5m fileĤ. Go to the map properties tree in map editor and generate a new reference file for PWLPictureģ. There are other possibilities saving an image in dds format though. If you have phothoshop, search for nVidia dds plug-in to do the conversion. make a 1024x1024 pixels image and convert it to *.dds format. This function is not working properly in version 1.3 editor.ġ. Be sure to keep the original directories structure and not pack only the subdirectories Change the directory to the map type you wantģ. if not possible otherwise, rename it first to a zip fileĢ. Maptype is either SingleMissions or Multiplayer.ġ. h5m files are renamed zip archives with a typical structure Maps/maptype/mapname/map_files How to change a singleplayer map to multiplayer or vice versaĪll you need to do is to rename a directory inside the *.h5m file.








Civ 5 map editor